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De Bellis Navalibus

Page history last edited by Tony Barr 7 years, 1 month ago

DE BELLIS NAVALIBUS

 

DBA V.1.1 Naval Extension 3000BC - 1485AD

 

Latest revision: 13th January 1998

 

Size of elements: 30mm x 30mm (45mm for bigger ships like Dekares) with one 1/1200 model (two if Boats).

De Bellis Navalibus Counters: a set of printable counters which can be stuck onto card and used in place of models for playing the game.

 

HEAVY GALLEYS (Hg)

Big oared ships, with ram, "corvus" or similar engines, assault troops, bolt-shooters and incendiary devices; like Roman or Carthaginian quadriremes or quinquiremes, Hellenistic heptares or dekares, Byzantine dromons. They are superior to other Galleys but may be destroyed by Ships.

LIGHT GALLEYS (Lg)

Medium-sized oared ships, like Greek and Persian triremes, Arab dromons, Viking drakkars and mediaeval galliots. More versatile than Heavy Galleys, they are in great danger against Ships.

FAST GALLEYS (Fg)

Light and quick oared ships, like Roman biremes or liburniae. They are perfectly made to kill boats, but can be easily sunk by Ships and bigger Galleys.

SHIPS (S)

Sail vessels like Egyptian, Gallic or Saxon ships; merchant ships transformed into troop transports; mediaeval cogs. Influenced by the wind, they suffer from their little manoeuvrability, but they can carry a great number of warriors, often supported by archers. They are in danger while crossing sand banks and against Boats.

BOATS (B)

Little oared boats, like Illyrian pentekonteres or lembus. They can easily cross sand banks, impede the movements of Heavy and Light Galleys, fight Ships with success, but they are in great danger against Fast Galleys.

MOVES & FACTORS

Type Move Combat Factor
Heavy Galleys (Hg) 300p +4
Light Galleys (Lg) 400p +3
Fast Galleys (Fg) 500p +2
Ships (S) 200p +2
Boats (B) 500p +2

A Fleet is made up of 12 elements plus 1 Admiral, accordingly to the following Fleet Lists.

TERRAIN AND DEPLOYMENT

The playing surface (60cm x 60cm) must have at least two and no more than four of the following terrain features: coast (compulsory), sand banks, rocks, isles. The "1" side is the North. Deploy the two fleets as in DBA, but before deploying roll for wind direction: 1 = North, 2 = East, 3 = South, 4 = West, 5-6 = calm.

MOVE SEQUENCE

Just as in DBA.

MOVEMENT

  • The PIP system is the same as in DBA.
  • Ships can add 200p to their movement if in the same direction of the wind; they must subtract 100p if in the opposite direction.
  • Groups can change direction, wheeling for a maximum of 45° at the half of their movement: i.e. a group of Light Galleys can move forward 200p, then wheel 45° towards left or right.
  • Boats interpenetrate every element, and every element interpenetrates Boats, if there is enough room and the two elements are "looking" in the same or opposite direction.
  • Movement ends when in contact with enemy or coast, islands or rocks.
  • Elements in contact with rocks are destroyed. Elements in contact with coast or islands are stuck. Sand banks are crossable, moving 200p without changing formation or direction; before moving, roll for every element; it is stuck if 1 = Fast Galleys; 1,2 = Light Galleys; 1,2,3 = Heavy Galleys; 1,2,3,4 = Ships.

SHOOTING

Only Heavy Galleys can shoot, and only in the enemy's bound. Distance: 200p. Roll for the shooting element (-1 if shooting at Boats): 5-6 = a fire is set up on the target. Now roll for the target (+1 if Admiral's element): 5-6 the fire is extinguished, otherwise the element is burnt.

A burnt element moves only 100p and subtracts -2 to its dice for the rest of the game.

COMBAT FACTORS

+1 If the Admiral's element
+1 Boats supported by Boats, only at open sea
-1 For every overlapping element
-1 If contacted from the rear
-1 If contacted on the flank by Ships o Boats
-1 If stuck element
-2 If contacted on the flank by Galleys
-2 Burnt element

COMBAT RESULTS

If Total Is Less Than That Of The Enemy But More Than Half:
Galleys destroyed by Ships at open sea, or by all others if stuck, if not recoil
Ships destroyed on sand banks or if stuck
Boats destroyed by Fast Galleys or Boats at open sea, if not recoil
If Total Is Half Or Less
Boats destroyed by Fast Galleys or Boats, or if burnt, if not flee 600p
Others destroyed

All Galleys whose enemy is destroyed, recoils or flees, must immediately pursue for the deepness of their base. All elements except Ships can recoil from a contact, if their basic move distance is more than the enemy's. No element can turn to face enemies in contact with rear or flank, nor push back other elements, except Boats facing in the same direction and at open sea.

Victory conditions: as in DBA, except that there are no camps!

FLEET LISTS

The following Fleet Lists are of course pure suggestions. They depict the main types of ships used at their times, in a proportion made to give interesting games. Some lists are provided with historical enemies; for friendly encounters or campaigns, you can use the enemies given in DBA Army Lists for the same nations.

Number Nation Enemies Fleet Elements
10 MYCENAEAN & MINOAN (1600BC-1150BC)   8 x Lg, 4 x B
11 NEW KINGDOM EGYPTIAN (1550BC-1070BC) 14a 6 x S, 6 x B
14a SEA PEOPLES (1230BC-1165BC) 11 4 x S, 8 x B
18d LYDIAN (687BC-546BC)   6 x Lg, 6 x B
22 KUSHITE EGYPTIAN (712BC-664BC)   6 x S, 2 x S or Lg, 4 x B
23 NEW ASSYRIAN (745BC - 605BC)   4 x S, 3 x Lg or B, 5 x B
24a EARLY HOPLITE GREEK (700BC- 450BC) 24a, 28a, 30b 10 x Lg, 2 x Lg or B
24b EARLY SPARTAN (700BC-450BC)   12 x Lg
24c EARLY NORTH GREEK (700BC - 450BC)   6 x Lg, 2 x Lg or B, 4 x B
26 ILLYRIAN (700BC-46AD) 46b 12 x B
28a EARLY ACHEMENID PERSIAN (550BC-420BC) 24a 12 x Lg
29 SAITIC EGYPTIAN (660BC-525BC & 405BC-335BC)   4 x S, 4 x Lg, 2 x Lg or B, 2 x B
30b ETRUSCAN (650BC-280BC) 24a 8 x Lg, 4 x B
31a EARLY CARTHAGINIAN (550BC - 275BC) 24a, 34 10 x Lg, 2 x B
31b LATER CARTHAGINIAN ( 275BC - 146BC) 46b 4 x Hg, 6 x Lg, 2 x Lg or B
32 LATER HOPLITE GREEK (450BC-275BC) 32, 34 1 x Hg or Lg, 9 x Lg, 2 x Lg or B
33 LATER ACHAEMENID PERSIAN (420BC-330BC)   1 x Hg or Lg, 9 x Lg, 2 x Lg or B
34 SYRACUSAN (410BC - 210BC) 31a 1 x Hg or Lg, 7 x Lg, 4 x B
35 GALLIC (400BC-50BC) 59 6 x S, 4 x S or B, 2 x B
36 ALEXANDRIAN MACEDONIAN (355BC-330BC)   1 x Hg or Lg, 10 x Lg, 1 x Lg or B
38a ANTIGONID (320BC - 285BC) 42a 1 x Hg (dekares), 3 x Hg, 4 x Lg, 2 x Lg or B, 2 x B
38b EUMENID (320BC-316BC)   8 x Lg, 4 x B
39 LYSIMACHID (320BC-281BC)   8 x Lg, 2 x Lg or B, 2 x B
40 MACEDONIAN EARLY SUCCESSOR (320BC-260BC)   1 x Hg (dekares), 1 x Hg (dekares) or Lg, 8 x Lg, 2 x B
41a EARLY SELEUCID (320BC-280BC)   1 x Hg (dekares), 1 x Hg (dekares) or Lg, 6 x Lg, 4 x B
41b LATER SELEUCID (280BC-83BC)   2 x Hg (dekares), 2 x Hg, 6 x Lg, 2 x B
42a EARLY PTOLEMAIC (320BC - 275BC) 38a 2 x Hg (dekares), 4 x Hg, 2 x Lg, 2 x S or B, 2 x B
42b LATER PTOLEMAIC (275BC-40BC)   2 x Hg (dekares), 2 x Hg, 2 x Lg, 2 x S or B, 4 x B
43 PYRRHIC (300BC-272BC)   3 x Hg , 3 x Lg, 3 x S or B, 3 x B
46b POLYBIAN ROMAN (275BC - 146BC) 31b, 26 6 x Hg, 3 x Hg or Lg, 3 x Lg
47 HELLENISTIC GREEK (275BC-146BC)   1 x Hg (dekares) or Hg, 1 x Hg or Lg, 8 x Lg, 2 x Lg or B
48 PERGAMENE (263BC-129BC)   12 x B
49 LATER MACEDONIAN (260BC-148BC)   3 x Hg (dekares), 3 x Hg, 3 x Lg, 3 x B
57 EARLY GERMAN (115BC-250AD)   6 x S, 6 x B
58 PONTIC (110BC-47BC)   2 x Hg, 3 x Lg, 7 x B
59 MARIAN ROMAN (105BC - 25BC) 35, 59 1 x Hg (dekares) or Hg(qunquiremes) , 5 x Hg, 2 x Hg or S, 3 x Fg or B, 1 x B or S
60 ANCIENT BRITISH (55BC-75AD)   12 x B
61 SCOTS-IRISH (55BC-846AD)   12 x B
64 EARLY IMPERIAL ROMAN (25BC-193AD)   2 x Hg, 2 x Hg or Lg, 2 x Lg or S, 4 x Fg, 2 x B
67 CALEDONIAN or PICTISH (75AD-846AD)   12 x B
69 MIDDLE IMPERIAL ROMAN (193AD - 324AD)   1 x Hg or Fg, 5 x Fg, 2 x S or B, 4 x B
75b MIDDLE ANGLO-SAXON (617AD-1014AD) 106a 4 x S, 8 x B
77a LATE IMPERIAL ROMAN - WEST (307AD - 425AD)   4 x Fg, 8 x B
77b LATE IMPERIAL ROMAN - EAST (307AD - 425AD)   6 x Fg, 2 x Fg or B, 4 x B
84 AFRICAN VANDAL (442AD-535AD)   6 x Fg, 6 x B
86 EARLY BYZANTINE (493AD-578AD)   12 x Fg
88 ITALIAN OSTROGOTHIC (493AD-561AD)   2 x S, 6 x Fg, 4 x B
89 SLAV (476AD - 1218AD)   12 x B
91 MAURIKIAN BYZANTINE (578AD-650AD)   8 x Fg, 4 x B
99 THEMATIC BYZANTINE (650AD-963AD) 100 6 x Hg, 6 x B
100 ARAB IMPERIAL (660AD-1090AD) 99 6 x Lg, 3 x Fg, 3 x B
102a LATER FRANKISH (639AD-1072AD)   3 x S, 3 x S or B, 6 x B
102c NORMAN (923AD-1072AD)   6 x S, 6 x Lg
105 MEXICAN (600AD-1521AD)   12 x B
106a VIKING (790AD-1280AD) 75b 12 x Lg
106b LEIDANG (790AD-1280AD)   12 x Lg
111 PRE-FEUDAL SCOTS (846AD-1124 AD)   12 x B
112 NORSE IRISH (846AD-1260AD)   12 x B
113 ANGLO-DANISH (1014AD-1075AD)   4 x S, 2 x S or B, 6 x B
117 NIKEPHORIAN BYZANTINE (963AD-1071AD)   2 x Hg, 4 x Lg, 2 x Fg, 4 x B
118 FATIMID EGYPTIAN (969AD-1171AD)   1 x Hg or Fg, 2 x Fg, 3 x Lg, 6 x B
123 COMMUNAL ITALIAN (1029AD - 1320AD) 123 2 x Hg, 2 x Hg or S, 4 x Lg, 2 x Lg or B, 2 x B
128 SCOTS ISLES & HIGLANDS 1050AD-1493AD)   4 x S or B, 8 x B
131a EARLY MEDIEVAL SCANDINAVIAN (1280AD-1350AD)   6 x S, 2 x S or B, 4 x B
131b LATER MEDIEVAL SCANDINAVIAN (1350AD-1523AD)   8 x S, 1 x S or B, 3 x B
133 COMNENAN BYZANTINE (1071 AD-1204AD)   4 x Hg, 4 x Fg, 2 x Lg or B, 2 x B
134 ANGLO-NORMAN (1072AD - 1181AD)   7 x S, 4 x Lg or B, 1 x B
135 SICILIAN (1072AD - 1442AD)   4 x S or Lg, 2 x Fg or Lg or S, 4 x Fg or Lg, 2 x B
137 FEUDAL FRENCH (1072AD - 1330AD)   3 x S, 3 x Lg, 3 x Lg or S, 3 x B
138 EARLY CRUSADER (1096AD - 1128AD)   6 x S, 6 x S or Lg
139 MEDIEVAL SYRIAN (1100AD - 1286AD)   6 x Fg, 3 x Lg or B, 3 x B
140 SCOTS COMMON (1124AD - 1512AD)   2 x S or B, 2 x S or B, 2 x Lg or B, 6 x B
141 LATER CRUSADER (1128AD-1303AD)   4 x S, 2 x S or Fg or Lg, 2 x Lg, 4 x Lg or B
143 AYYUBID EGYPTIAN ( 1171AD - 1250AD)   1 x Hg or Fg, 7 x Fg, 4 x B
144 ANGLO-IRISH (1172AD-1489AD)   4 x S, 2 x S or Lg, 6 x B
145 FEUDAL ENGLISH (1181AD-1322AD)   3 x S, 1 x S or Lg, 4 x Lg, 2 x Lg or B, 2 x B
148a PRUSSIAN or ESTONIAN (1200AD-1386AD)   12 x B
150 INCA (1438AD-1534AD)   12 x B
151 TEUTONIC ORDER (1201AD-1522AD)   10 x S, 2 x B
153 LATE BYZANTINE (1204AD - 1460AD)   3 x Fg, 3 x Lg, 3 x Lg or B, 3 x B
158 MAMLUK EGYPTIAN (1250AD-1517AD)   1 x Hg, 6 x Lg, 2 x Fg or B, 3 x B
160b LATER OTTOMAN (1362 AD-1512 AD)   2 x Hg, 4 x Fg, 6 x B
161a EARLY SWISS (1291AD-1400AD)   - OK, it's a joke!
162a KNIGHTS OF ST.JOHN ON CYPRUS (1291AD - 1310AD)   6 x Lg, 2 x S or Lg, 4 x B
162b KNIGHTS OF ST.JOHN ON RHODES (1310AD - 1522AD)   1 x Hg, 5 x Lg, 2 x Lg or S, 4 x B
164 MEDIEVAL IRISH (1300AD - 1487AD)   2 x S or B, 8 x B
168 100 YEARS WAR ENGLISH (1322AD - 1455AD) 170, 171 4 x S, 2 x S or Lg, 6 x B
169 ITALIAN CONDOTTA (1320 AD -1494 AD)   4 x Hg, 2 x Hg or S, 4 x Lg, 2 x Fg or B
170 MEDIEVAL FRENCH (1330AD - 1445AD) 168 3 x S, 3 x S or Lg, 3 x Lg, 3 x B
171 MEDIEVAL SPANISH (1350AD - 1485AD) 168 2 x Hg, 4 x S, 2 x S or Lg, 2 x Lg, 2 x B

 

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